Unsure
For the first time since I started developing my game I'm really starting to doubt the mechanics of it. I was always unsure about the fiddly multiplying of scores at the end based on whether you choose to play at easy, medium or hard difficulty and after a consideration of the game ending at a certain number of points (based on the player's chosen difficulty) rather than after a fixed number of turns I'm even more unsure.
The whole idea of players competing against each other but at different difficulty levels doesn't make a whole lot of sense anyway but it seemed from the start like one of the key choices a player had to make.
I was always concerned about the lack of interaction between players since the sport my game is based on is one in which competitors don't directly compete rather its just who does the best.
It seems to be glaringly obvious that I've thrown aside the main way in which players could interact - cooperatively. The sport itself is cooperative and it seems silly to throw that away.
This does of course mean a complete redesign of the entire game but at this point I think it's well worth pursuing as an idea....
The whole idea of players competing against each other but at different difficulty levels doesn't make a whole lot of sense anyway but it seemed from the start like one of the key choices a player had to make.
I was always concerned about the lack of interaction between players since the sport my game is based on is one in which competitors don't directly compete rather its just who does the best.
It seems to be glaringly obvious that I've thrown aside the main way in which players could interact - cooperatively. The sport itself is cooperative and it seems silly to throw that away.
This does of course mean a complete redesign of the entire game but at this point I think it's well worth pursuing as an idea....
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