Gaming update
I'm feeling a little happier about my game.
I worked out that I can afford to get it manufactured at one of the places in the US as they only charge $0.075 for each card which is fine. I've also got a quote coming in (hopefully today) from a company in Scotland which I'd prefer as it's closer to home but we'll see what the cost is first.
I've also made the decision to reduce the number of cards by about half. That takes it from somewhere in the region of 150 cards to about 75 which reduced the cost of the game by about half. Assuming I use the US manufacturer, that means that rather than it costing about £9 per deck, the cost is now down to just under £5 - this doesn't include the box or rulebooks but it means I can reasonably charge abuot £10 for the game which is a big plus.
My concern with costing was that whereas someone like me who understands that a card game with 150 cards in it will cost you about £20, my target market will just see "a game" and the number of cards in it will be irrelevant. Basically, the cheaper the game, the more I should sell.
It's a shame to have to reduce the number of cards but I'm not sure it was going to work the way I wanted anyway. Now rather than leaving all cards on the table, they are immediately discarded and when the deck runs out, it is shuffled and reused.
I'm also now planning on combining the two side decks since I think they'll work ok as a dual function card and thinking about it, they would have looked fairly blank anyway since there wouldn't have been a picture on them like on the cards in the main deck.
So yeah, I'm feeling better about it today. I'll broach the game with my "specialist" later on today to see if they're interested in helping out. If it's a yes then I can make the game more accurate in terms of scoring and stuff which then means I can launch into proper playtesting. While playtesting I can start getting photos and working on artwork and it should all come together to be manufactured :-)
I worked out that I can afford to get it manufactured at one of the places in the US as they only charge $0.075 for each card which is fine. I've also got a quote coming in (hopefully today) from a company in Scotland which I'd prefer as it's closer to home but we'll see what the cost is first.
I've also made the decision to reduce the number of cards by about half. That takes it from somewhere in the region of 150 cards to about 75 which reduced the cost of the game by about half. Assuming I use the US manufacturer, that means that rather than it costing about £9 per deck, the cost is now down to just under £5 - this doesn't include the box or rulebooks but it means I can reasonably charge abuot £10 for the game which is a big plus.
My concern with costing was that whereas someone like me who understands that a card game with 150 cards in it will cost you about £20, my target market will just see "a game" and the number of cards in it will be irrelevant. Basically, the cheaper the game, the more I should sell.
It's a shame to have to reduce the number of cards but I'm not sure it was going to work the way I wanted anyway. Now rather than leaving all cards on the table, they are immediately discarded and when the deck runs out, it is shuffled and reused.
I'm also now planning on combining the two side decks since I think they'll work ok as a dual function card and thinking about it, they would have looked fairly blank anyway since there wouldn't have been a picture on them like on the cards in the main deck.
So yeah, I'm feeling better about it today. I'll broach the game with my "specialist" later on today to see if they're interested in helping out. If it's a yes then I can make the game more accurate in terms of scoring and stuff which then means I can launch into proper playtesting. While playtesting I can start getting photos and working on artwork and it should all come together to be manufactured :-)
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